<!-- TWO STEPS TO INSTALL ADVANCED GALLERY:
1. Copy the coding into the HEAD of your HTML document
2. Add the last code into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<!-- This script and many more are available free online at -->
<!-- The JavaScript Source!! http://www.javascriptsource.com -->
<!-- Original: Team DynamicDrive -->
<!-- Web Site: http://www.dynamicdrive.com -->
<style type="text/css">
.gallerycontroller{
width: 250px
}
.gallerycontent{
width: 250px;
height: 200px;
border: 1px solid black;
background-color: #DFDFFF;
padding: 3px;
display: block;
}
</style>
<script type="text/javascript">
/***********************************************
* Advanced Gallery script- © Dynamic Drive DHTML code library (www.dynamicdrive.com)
* This notice must stay intact for legal use
* Visit http://www.dynamicdrive.com/ for full source code
***********************************************/
var tickspeed=3000 //ticker speed in miliseconds (2000=2 seconds)
var displaymode="auto" //displaymode ("auto" or "manual"). No need to modify as form at the bottom will control it, unless you wish to remove form.
if (document.getElementById){
document.write('<style type="text/css">\n')
document.write('.gallerycontent{display:none;}\n')
document.write('</style>\n')
}
var selectedDiv=0
var totalDivs=0
function getElementbyClass(classname){
partscollect=new Array()
var inc=0
var alltags=document.all? document.all.tags("DIV") : document.getElementsByTagName("*")
for (i=0; i<alltags.length; i++){
if (alltags[i].className==classname)
partscollect[inc++]=alltags[i]
}
}
function contractall(){
var inc=0
while (partscollect[inc]){
partscollect[inc].style.display="none"
inc++
}
}
function expandone(){
var selectedDivObj=partscollect[selectedDiv]
contractall()
selectedDivObj.style.display="block"
temp.options[selectedDiv].selected=true
selectedDiv=(selectedDiv<totalDivs-1)? selectedDiv+1 : 0
if (displaymode=="auto")
autocontrolvar=setTimeout("expandone()",tickspeed)
}
function populatemenu(){
temp=document.gallerycontrol.menu
for (m=temp.options.length-1;m>0;m--)
temp.options[m]=null
for (i=0;i<totalDivs;i++){
var thesubject=partscollect[i].getAttribute("subject")
thesubject=(thesubject=="" || thesubject==null)? "HTML Content "+(i+1) : thesubject
temp.options[i]=new Option(thesubject,"")
}
temp.options[0].selected=true
}
function manualcontrol(menuobj){
if (displaymode=="manual"){
selectedDiv=menuobj
expandone()
}
}
function preparemode(themode){
displaymode=themode
if (typeof autocontrolvar!="undefined")
clearTimeout(autocontrolvar)
if (themode=="auto"){
document.gallerycontrol.menu.disabled=true
autocontrolvar=setTimeout("expandone()",tickspeed)
}
else
document.gallerycontrol.menu.disabled=false
}
function startgallery(){
document.getElementById("controldiv").style.display="block"
getElementbyClass("gallerycontent")
totalDivs=partscollect.length
populatemenu()
for (i=0; i<document.gallerycontrol.mode.length; i++){
if (document.gallerycontrol.mode[i].checked)
displaymode=document.gallerycontrol.mode[i].value
}
if (displaymode=="auto")
document.gallerycontrol.menu.disabled=true
expandone()
}
if (window.addEventListener)
window.addEventListener("load", startgallery, false)
else if (window.attachEvent)
window.attachEvent("onload", startgallery)
else if (document.getElementById)
window.onload=startgallery
</script>
</HEAD>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<!-- This script and many more are available free online at -->
<!-- The JavaScript Source!! http://www.javascriptsource.com -->
<!-- Original: Team DynamicDrive -->
<!-- Web Site: http://www.dynamicdrive.com -->
<div class="gallerycontent" subject="What is JavaScript?">
JavaScript is a scripting language originally developed by Netscape to add interactivity and power to web documents. It is purely client side, and runs completely on the client's browser and computer.
</div>
<div class="gallerycontent" subject="Java & JavaScript Differences">
Java is completely different from JavaScript- it's more powerful, more complex, and unfortunately, a lot harder to master. It belongs in the same league as C, C++, and other more complex languages.
</div>
<div class="gallerycontent" subject="What is DHTML?">
DHTML is the embodiment of a combination of technologies- JavaScript, CSS, and HTML. Through them a new level of interactivity is possible for the end user experience.
</div>
<div id="controldiv" style="display:none" class="gallerycontroller">
<form name="gallerycontrol">
<select class="gallerycontroller" size="3" name="menu" onChange="manualcontrol(this.options.selectedIndex)">
<option>Blank form</option>
</select><br>
Auto: <input type="radio" checked name="mode" value="auto" onClick="preparemode('auto')"> Manual: <input type="radio" name="mode" value="manual" onClick="preparemode('manual')">
</form>
</div>
</center><p>
JavaScript is a scripting language originally developed by Netscape to add interactivity and power to web documents. It is purely client side, and runs completely on the client's browser and computer.
Java is completely different from JavaScript- it's more powerful, more complex, and unfortunately, a lot harder to master. It belongs in the same league as C, C++, and other more complex languages.
DHTML is the embodiment of a combination of technologies- JavaScript, CSS, and HTML. Through them a new level of interactivity is possible for the end user experience.
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